id Software's artists did not bother to make new attacking graphics when they converted the graphics to Doom II, therefore, they always appears to face the player when firing, no matter where their actual target is, which can be confusing because they are just as likely to engage in infighting and killing each other as some of the other enemies. The SS are also featured in Doom II, another game by id Software, as part of the secret levels MAP31 and MAP32. In the mission packs they have a new sprite with black uniforms, similar to the real-world SS of World War II. In the original sprite they are shown wearing bright blue uniforms. Upon death, they'll drop a Machine Gun containing 6 bullets if the player has already has one, the drop will just be an ammo clip containing 4 bullets.v They first appear in E1M02, or E1M10 if you take the secret elevator in E1M01. In most cases, they are the highest priority target in a group of enemies. In terms of power, they will be the toughest enemies you will face, but in a more "strategical" term, the mutants can be more dangerous in some situations (caught by surprise in close range for example, as their reaction time before starting to shoot is far shorter comparing to the one of the SS). Although their reaction before they unload on you is no faster than the guard, they fire in bursts and can inflict major damage with their weaponry. They have the highest HP in Wolfenstein 3D for regular enemies, requiring on average 5-7 bullets each to kill, and also move faster than regular guards.
![wolfenstein 3d enemies wolfenstein 3d enemies](https://i.ytimg.com/vi/37Nq1BRqLtg/maxresdefault.jpg)
These burly men are noticeably taller and larger than other human enemies.
![wolfenstein 3d enemies wolfenstein 3d enemies](https://static.wikia.nocookie.net/wl6/images/0/08/Schabbs.png)
The SS (short for Schutzstaffel, also known as the Elite Guard ) are Machine Gun-wielding men in blue uniforms. See Elite Guard (disambiguation) for other uses.